Working on Byte Framework ...
Byte What?
He he :-)
.... I'm working on a framework that will include every interesting personal experiment such bytefx, byteson, bytedom and many others as JSL, Astar for game development, something from JHP, some component, some JS/Canvas/Flash interaction like PixelFont and more and more ... that's why this framework will be probably ready at the end of 2007, at least I hope because as You know, time is never enought.
This post is only a preview of my work in progress and it includes:
... and a work in progress documentation page.
Finally, these are some interesting features about this project:
I hope this project will be interesting but now, I know, it's only a pre alpha release so please stay tuned :-)
He he :-)
.... I'm working on a framework that will include every interesting personal experiment such bytefx, byteson, bytedom and many others as JSL, Astar for game development, something from JHP, some component, some JS/Canvas/Flash interaction like PixelFont and more and more ... that's why this framework will be probably ready at the end of 2007, at least I hope because as You know, time is never enought.
This post is only a preview of my work in progress and it includes:
- a first Tween class demo
- a stupid Css clas demo
- a Bpath (Base Xpath) benchmark against jQuery, Dojo and DOMQuery
- a Bpath compatibility demostration
... and a work in progress documentation page.
Finally, these are some interesting features about this project:
- Compatible with IE 5 or greater
- full compatibility with IE 5.5 or greater
- better FX implementation
- clear source code, parsed and cached directly with my GzOutput class
- cross-browser and quality code for a fast framework
- unobtrusive single namespace, compatible with every other library
- OpenAjax ready
I hope this project will be interesting but now, I know, it's only a pre alpha release so please stay tuned :-)
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